+100 Armor UNIQUE Passive: On being hit by basic attacks, returns 30% of damage taken as magic damage.
+99 Armor +500 Mana UNIQUE Passive: +20% Cooldown Reduction UNIQUE Aura: Reduces the Attack Speed of nearby enemies by 20%.
+40 Attack Damage +10% Life Steal UNIQUE Passive: Your attacks deal 4% of the target's current health in physical damage and heal you for half the amount (120 max vs. minions). UNIQUE Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (60 second cooldown).
+920 Health +30 Health Regen per 5 seconds Passive: Minion kills permanently grant 3.5 Health and .10 Health Regen per 5 seconds. Champion kills and assists permanently grant 35 Health and 1 Health Regen per 5 seconds. Bonuses cap at +350 Health and +10 Health Regen per 5 seconds.