+350 Health +75 Armor +25 Health Regen per 5 seconds UNIQUE Passive: +5% Cooldown Reduction UNIQUE Passive: 20% chance on being hit by basic attacks to slow the attacker's Movement and Attack Speeds by 35% for 3 seconds. UNIQUE Active: Slows the Movement and Attack Speeds of surrounding enemy units by 35% for 1 second + 0.5 seconds for each 100 combined Armor and Magic Resist your champion has (60 second cooldown).
+40 Attack Damage UNIQUE Passive: +40% Armor Penetration
+25 Magic Resist UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots) UNIQUE Passive: +35 Tenacity (Tenacity reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes. Does not stack with other Tenacity items.)
+55 Attack Damage +36 Magic Resist UNIQUE Passive: If you would take magic damage that would leave you at less than 30% Health, you first gain a shield that absorbs 400 magic damage for 5 seconds (60 second cooldown). UNIQUE Passive: +1 Attack Damage for every 2.5% of your Maximum Health that is missing.
+100 Armor UNIQUE Passive: On being hit by basic attacks, returns 30% of damage taken as magic damage.
+48 Magic Resist UNIQUE Active: Removes all debuffs from your champion (90 second cooldown).
+40% Attack Speed +30 Magic Resist UNIQUE Passive: Your basic attacks deal 42 bonus magic damage. UNIQUE Passive: Your basic attacks increase your Magic Resist by 5 for 5 seconds (effect stacks up to 4 times).
+40 Attack Damage +10% Life Steal UNIQUE Passive: Your attacks deal 4% of the target's current health in physical damage and heal you for half the amount (120 max vs. minions). UNIQUE Active: Drains target champion, dealing 150 physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (60 second cooldown).
Click to Consume: Grants detection of nearby invisible units until your champion dies.